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Ryan writes:

Just this morning Download.com updated the listing for the 3D Bridge Beta with the new version I submitted Friday that works in Photoshop 7, CS, CS2, AND CS3. We're pretty excited at DAZ 3D about the plugin because it opens up 3D elements to almost all photoshop users. I've posted some videos on Youtube about how it works. Best part, of course, is that it's free.

Here's the link to the videos:
http://www.youtube.com/view_play_list?p=22CE5675532144DD

and here's the plugin page on our site:
http://www.daz3d.com/3dbridge

Or just download it here:
http://www.download.com/

We hope people enjoy the plugin, I have so far.

Ryan Bouche
ryan@daz3d.com

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Current Location: Draper, UT

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Ryan writes:

SIGGRAPH 2007 ended a week ago and we've had time to get back in the rhythm here at the office now. Back to emails, back to meetings, back to getting Carrara 6 ready to go out. Here's one more video from the convention, where everyone chimes in on their favorite things from SIGGRAPH.... sorta.

A cool thing about the convention was seeing all the new technology. Dan and Chris mention it in in the video, but it's hard to picture just how many motion capture displays were really there. You couldn't turn around without seeing one. And there were so many different ways to go about it - with sensor ball suits, with color-coded suits, without suits at all (no, not naked...).

Imageworks hosted figure drawing classes where your canvas was a t-shirt that you then got to take with you - that was cool too. New production level software was big as well. You could watch the latest from programs like Lightwave, Massive, and Houdini on giant screens.

My favorite thing though, was getting to meet some PA's and the R'osity team. I've been at DAZ 3D since 2002 and this was my first chance to meet the people there in person. I enjoyed that a lot.

Thanks to everyone who could make it, and a special thanks to Steve Whitcomb and Brian Foley for their help at the booth.


Favorite part of SIGGRAPH


And here's the new promotional video we put together this year.


Ryan Bouche
Web Services Manager
www.DAZ3D.com

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Current Location: San Diego

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DAZ 3D acquired Mimic in 2002, Bryce in 2004, and Carrara and Hexagon in 2006. DAZ Studio has been developed in house from the beginning.

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Current Location: Draper

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The literal translation of "Aiko" from Japanese is "beloved/loving-(ai), child-(ko)" , it's not an uncommon name actually. "Hiro" is a common prefix/suffix in boy and girl names. It's used to mean "broad, widespread, or wise". "Hiromi", a girl's name, means "widespread beauty". "Yoshihiro", a boy's name, means "abundant goodness". It's a common nickname, and it helps that it sounds like "hero".

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The Stephanie 3D model first appeared as the "Mystery Model" with the release of Michael 2.0. The figure was actually modeled from the same mesh as Michael as a proof of concept for what would later become known as the 'Unimesh'.

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DAZ Productions was formed in 2000. They broke away from Zygote to focus on Poser models after the success of their first female 3D model, Victoria 1, which was released in February 1999. Michael 1 followed in September. In 2007 DAZ Productions, Inc. officially changed it's name to DAZ 3D, Inc.

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Ryan writes:

On Tuesday night, DAZ 3D hosted a meet and greet at SIGGRAPH. It was attended by employees, users, business partners, and friends of DAZ 3D. It was a blast to talk to PA's most of them I met in person for the first time. Even the Rendo gang and our old friends from Zygote were there. I know Chris and Dan enjoyed it and I hope everyone there did too.

Light was low, so camera quality isn't the best at times, but here are the highlight videos:

Part 1 - A special presentation to the Carrara Dev team, the DAZ Raffle, Kevin Peterson comedy hour, and Chris Creek tries to get Will Dupre to choose a bag of pig's ears in Lets Make a Deal.



and Part 2 - Ken Gilliland finishes up Lets Make a Deal, Chris Creek waxes sentimental, and Dan Farr talks for a while about what's going on at DAZ 3D. Especially the Optitex plugin for DAZ Studio.



Ryan Bouche
Web Services Manager
www.DAZ3D.com

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Current Location: San Diego

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The Old GuardDan Farr, Chris Creek, Eric Allen, Steve Kondris, Chad Smith, Micah Henrie and Tony Bradt are the original Zygote employees who started DAZ 3D. 7 years later, only Micah Henrie is not at DAZ 3D now, though he still makes plugins for DAZ Studio.

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DAZ 3D employees speak at least 8 different languages including: English, Spanish, French, German, Russian, Romanian, Japanese, and American Sign Language. We don't count "Canadian", "Texan", or "Pig Latin".

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Looking for news on Carrara? Here are the features we are announcing here at SIGGRAPH. For release date news, you'll want to sign up for our newsletter at https://www.daz3d.com/i.x/account/0/-/?

We're counting down each week now. Here was our last one:
http://www.daz3d.com/newsletter/2007/dn/newsletter8_2_07.html

DAZ 3DTM Announces “The Next Dimension in 3D Art”

Version 6 proves Carrara will be in every 3D artist’s suite of tools for years to come

DRAPER, Utah – August 7, 2007 – DAZ 3D, Inc., a leading developer of professional quality 3D models and software, announced today the upcoming release of their popular 3D software, Carrara. This latest version will allow users to choose from an unprecedented array of tools while exploring new dimensions in 3D creation. Carrara 6 provides 3D figure posing and animation, modeling, environment creation, and rendering tools within a single application. Robust, advanced, and easy to use, Carrara 6 is recognized as the complete, all-in-one 3D solution for digital content creators in many industries including magazine, comic book, newspaper, TV and film — to name a few.

“I think that users will be amazed when they see what Carrara 6 will do for them,” stated Chris Creek, executive vice-president of DAZ 3D, Inc. “Now that the entire DAZ 3D library of content is compatible with Carrara’s advanced features, 3D artists everywhere will discover a whole new dimension of possibilities.”

Historically, Carrara has been known for its broad set of 3D tools including modeling, rigging, animating, terrain-building, and rendering. With the aforementioned addition of the full support for its huge content library, as well as other major features, DAZ 3D believes Carrara 6 is taking a quantum leap forward from its previous versions.

“Carrara 6 fills what has been a long-time void in the 3D industry,” says Dan Farr, president of DAZ 3D, Inc. “Never before has there existed a single solution for realistic figure posing and animation combined with advanced modeling, terrain-building, physics, and rendering that was readily compatible with such a large array of 3D assets.”

The extensive support for DAZ 3D content includes handling of morph targets, the conversion of Surface Materials and complete Rigging, and Enhanced Remote Control, which allows users control over multiple translation and transform dials simultaneously.

Notable upgrades include Non-linear Animation, giving users the ability to create clips of animation that can be reused and combined on multiple tracks of animation; Dynamic Hair that allows artists to style, cut, brush, and drape the hair; Displacement Modeling where the user can paint detail on a model using free-form brush tools; and Symmetrical Modeling that allows content creators to edit both sides of a symmetrical object at the same time using a variety of editing tools.

Pricing and Availability

Carrara 6 is scheduled to be released for sale on the DAZ 3D website in August 2007 with a special introductory discount being offered to DAZ 3D customers. The standard edition of Carrara 6 will have a MSRP of $249, and Carrara 6 Pro will have a MSRP of $549.

About DAZ 3DTM

Founded in 2000, DAZ 3D, Inc, a privately-held company located in Draper, Utah, is a market leader in 3D software and digital content creation. The company’s model library is renowned for its high-quality 3D content at the industry’s most competitive prices. DAZ 3D also develops powerful software applications that support its content, including Bryce®, a 3D environment and animation package; Carrara™, a complete 3D modeling, animation and rendering solution; DAZ Studio™, a free 3D digital art creation tool; Hexagon™, polygonal modeling software for the creation of ‘ready-to-render’ 3D models; and Mimic™, a lip-synching application. For more information, visit www.DAZ3D.com.

© 2007 DAZ 3D, Inc. All rights reserved. DAZ and the DAZ 3D logo is a Registered Trademark of DAZ Productions, Inc. All other brand names, product names, service marks or trademarks belong to their respective holders.

Reader contact:

DAZ 3D, Inc.
12637 S 265 W
Suite 300
Draper, Utah 84020

(800) 267-5170 (Toll free)
(801) 495-1777
(801) 495-1787 (Fax)
www.DAZ3D.com

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